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SAM D BEEMAN
Technical Artist
Robot Rocket Rumble
associated with DigiPen Institute of Technology
2D action arena game created with a custom C++ game engine by a team of twelve students.
Art Lead
Concepted and created all character art and the two rockets.
Planned the initial versions of the opening screens.
Designed, rigged, and animated the characters using Photoshop and Spine, a 2D skeletal animator for games.
Created animations for use as both sprite sheets and Spine's C++ engine API.
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